The Dinosaur fps/survival game 'The Stomping Land' has beem in a bit of strife this week!
The game was greenlit in early May and published to steam on the 30th under the early access genre, with promised weekly updates on Steam.
After a month of solid work on the game, with the weekly updates, the developer Alex Fundora went dead, and has just recently come back, releasing this statement.
"It has been quiet in The Stomping Land community but that is certainly not the case behind the scenes! The game is being moved to Unreal Engine 4 to take advantage of technical and creative opportunities, and while the game was so early in development, I didn't want to keep working for years with a game engine (UDK) that had officially lost support by Epic," said Fundora. "The move has put a bit of more work on my plate, but the already discovered opportunities using UE4 are exciting, and I'm confident fans will be satisfied with the long-run decision." said Fundora
The Project also raised over $100,000 on kickstarter, a site where you fund(pledge money) a project in order to see it get finished.
The people that have donated, as well as buying the game from steam, have been getting very upset, some even threatening to sue, along with it being removed from steam.
This begs the question, are 'Early Access' games getting out of hand? I fully understand(being a game developer myself) that giving an alpha/beta version to the public is great, as you gain feedback, bug reports and it can increase the hype! Though very few games have suceeded just 'Updating' every so often.
What do you think? Send me a tweet @CoderTommy
Have a nice day!